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  • Aviae


    The continent of Aviae, where most countries and cities are named after families and characteristics of avian creatures. It is located north-east of the planet of Kyre, though contrary to the continent of Mammol it does not encompass the north pole and its harshest environments are the northern tundras. It is the continent with the most varied landscape.
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  • Mammol


    The continent of Mammol, where most countries and cities are named after families and characteristics of mammalian creatures. It is located north-west of the planet of Kyre, and encompasses the north pole and its harsh, cold weather and creatures. It is the continent with the home of the Madrid, considered the naturally strongest of the sapient species of Kyre, but also the home of the Capras, Kyre's cruelest and largest predators.
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  • Reptid


    The continent of Reptid, where most countries and cities are named after families and characteristics of reptilian creatures. It is located south-east of the planet of Kyre, and is the largest land mass on the planet. It is the continent with the driest landscape and as its name implies houses reptiles of various shapes, sizes, and voracities.
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  • Amphibis


    The continent of Amphibis, where most countries and cities are named after families and characteristics of amphibian creatures. It is located south-west of the planet of Kyre, and is actually a vast archipelago of islands rather than a continent proper. Its native sapients; the Bothrians, Vivians and Korians, live in relative harmony there, and this "continent" is the home of all species which blur the line between two classifications, including sentient flora.
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  • Outer Kyre


    Everything that isn't part of the four major continents, from the environing isles and island to the ocean at large, as well as the space between it and its moons.
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  • Sukkorya's Pyre


    The massive pyre atop which resides the "Queen" of the malfected hive, Sukkorya. Herein lies the greatest dangers you may face within Apocrypha RP as well as the "final boss" of the RP. This is NOT a newcomer-friendly area, as the primary in-RP duty of the administrator is to ensure any attempt at climbing it will be a living hell. Enter at your own risk and peril. This is a section where the moderators and administrator will personally ensure your characters have a hard time and they very well may die if they're not careful.
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  • Asmod


    The sunlit half of Lilim, it is the birthplace of the Lilimian race, but also the home of many predatorial creatures. It's capital is the city of Dem, where presides the current ruler of Lilim; queen Azura the IIIrd.
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  • Noctis


    Noctis, the dark-clad portion of Lilim, is the birthplace of the Nocturnes. Its core cities are lit to allow the comfort of species lacking night vision, and it houses the most voracious naturally-occurring fauna and flora found in Kyre's orbit. Adding a rather harsh winter lasting nine months out of a year to this equation explains why Noctis was barely touched by the Malfection which impacted the rest of the planetary system.
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  • Styk


    The sea that circumnavigates the moon of Lilim, save for a few natural bridges crossing between both hemispheres. It is the principal source of water for all inhabitants. A few small islands also exist at its center, and it is ten kilometers wide at its narrowest. Rumors of caves below sea level exist, though their existence has yet to be proven.
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  • Sharo


    Named after the first-born daughter of the first ruler of Deva, Sharo is the primary continent of Deva. It is the birthplace of the Devans, and home of the highest mountain on Kyre and its three moons; Pyre, its peak believed to be the place where the original Hunters undertook their training.
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  • Serah and Maek


    The two smaller continents of Deva, named after the two younger siblings of the larger continent's eponymous Sharo. Though separated from the main land by an artificial sea which was formerly a cratter filled with ice, the two are sufficiently close together and similar in both Flora and Fauna to be considered part of a set.
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  • One


    The first settlement established upon Sora, now in ruin as a result of the ravages of the Malfection. It is the main destination of Hunters who wish to prove themselves due to the sheer power of the Malfected beasts found therein, though few actually survive the venture. Going willingly alone is thus considered an act of bravery.
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  • Three


    The oldest Soran colony that still serves as such, with One being abandoned and ravaged by time and Two having been wiped from the map altogether. It is the largest area of Sora inhabited by sapient life and - much like the cities of Kyre - is surrounded by a protective wall.
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  • Four To Thirteen


    The other still standing colonies of the moon. All attempts to expand further have resulted in failure.
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  • Outer Sora


    Everything else found on Sora, which is mostly a large uninhabited landmass populated by small unofficial settlements and malfected creatures.
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